Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Feb 3, 2015

Game Review: Voltron: Defender of the Universe (1985)

After searching for years, I finally found a downloadable copy of Voltron: Defender of the Universe for Commodore 64. It's not the most entertaining or most polished but, for a child of the Eighties and a retro-gamer, this poorly-marketed game was quite a find.

Nov 12, 2012

“Espresso” to Caffeinate Nintendo's Wii U

Recent talk about the Wii U has been buzzing in the ramp-up to the new console's release on November 18. Technical details, however, have been few and far between—until now. Information about Espresso, the new IBM chip for Wii U, are finally spilling forth.

Espresso bridges the performance gap that Nintendo’s competitors, Microsoft and Sony, have held since the sixth-generation of consoles. With Espresso in the Wii U, Nintendo is clearly playing hardball to win back the demographic that other consoles have held for about a decade: hardcore gamers.

Nov 1, 2012

Game Review: The Legacy of Darkgold (1989)

I finally found disk images of The Legacy of Darkgold, a roleplaying game released in 1989 for Commodore 64. It’s another Questron-type game that is surprisingly complex for its day and takes a good 24-36 hours to beat.

Fortunately, this game is actually worth spending that much time playing.

Nov 13, 2011

Game Review: Legend of the Ancients (1988)

I picked up a pretty cool video game last weekend called Legend of the Ancients, an old roleplaying game for C64 from 1988. To win you have to battle the evil Duke Durthane, who kills the king and rapes the prince every night. After opening the three power scrolls you become a dungeon-master and fight him to the death.

Dec 30, 2010

Wii2 Mk 2: Nintendo's 8G Console Hits the Gym

Since the last time I wrote about Nintendo's eighth-generation console development efforts, some major strides have been made that specifically address the top-five complains of the currently-shipping seventh-gen Nintendo console, the much-beloved Wii. (Those top-five complaints, for those who don't know, are: graphics, graphics, graphics, lack of a DVD player, and graphics.)

The Wii2 will have a much more muscular set-up than its predecessor. Much like the original Wii's competition, the Wii2 will have a core processor for running the operating system, game AI, and system IO but most of the game will be rendered by a combination graphics/number-crunching engine. But while this strategy resembles the beefy 7G powerhouses, the hardware will a touch of finesse that the competition doesn't seem interested in.

Jun 30, 2009

Playing With Its Wii: Nintendo's 8G Console

Now that the dust has settled in the Seventh Generation console wars, with the Nintendo Wii emerging the clear winner and the Xbox360 and PlayStation 3 duking it out in the dust behind, game manufacturers are already tapping out prototypes of their next-generation consoles in the race for the eighth-generation console war.

At stake is billions in licensing and sales revenue, and each company is straining to optimize its next-generation offering to slaughter its competition. And as before, Nintendo is playing it cool and designing a low-footprint system that will zip between its peers' enormous specs and straight to players' hearts.

Having been conservative in its last two console releases and realizing success from multi-segment appeal and diverse game interaction, Nintendo sees no reason to break this formula. So going by it, you can expect a direct follow-up to the Wii, codenamed "Wii2."