Since the last time I wrote about Nintendo's eighth-generation console development efforts, some major strides have been made that specifically address the top-five complains of the currently-shipping seventh-gen Nintendo console, the much-beloved Wii. (Those top-five complaints, for those who don't know, are: graphics, graphics, graphics, lack of a DVD player, and graphics.)
The Wii2 will have a much more muscular set-up than its predecessor. Much like the original Wii's competition, the Wii2 will have a core processor for running the operating system, game AI, and system IO but most of the game will be rendered by a combination graphics/number-crunching engine. But while this strategy resembles the beefy 7G powerhouses, the hardware will a touch of finesse that the competition doesn't seem interested in.